package com.ibsol.event
{
	import flash.events.Event;
	
	public class IndicatorEvent extends Event
	{
		public var state:String;
		//there are two types of trigger, TREE and BUTTON
		public var trigger:String;
		
		public function IndicatorEvent(type:String, state:String, trigger:String):void
		{
			super(type,true);
			this.state = state;
			this.trigger = trigger;
		}
	}
}